BioBlockers

January 2024 - April 2024

Position: Individual Work

Unity 3D | Adobe Photoshop

OVERVIEW

An innovative single-player puzzle game that combines classic Sokoban mechanics with modern biological cellular behavior. The project is developed on the Unity 3D engine, designed for the Windows platform.In the game, players will guide cells and molecules through complex levels to fulfill intricate system requirements. The core mechanics revolve around pushing, attaching, and engulfing. This game not only expresses its intellectual challenges and fun through a minimalist aesthetic but also inspires exploration of constructive learning and problem-solving.

Type

Indie Solo Project|video game

Game genre

2d puzzle game

Position

Game Designer | Artist | Programmer

Development Period

January 2024 - April 2024

Engine

Adobe Photoshop | Unity 3D

Language

Unity C#

Itch Link (playable)

website

PROJECT DETAILS