BioBlockers
January 2024 - April 2024
Position: Individual Work
Unity 3D | Adobe Photoshop
OVERVIEW
An innovative single-player puzzle game that combines classic Sokoban mechanics with modern biological cellular behavior. The project is developed on the Unity 3D engine, designed for the Windows platform.In the game, players will guide cells and molecules through complex levels to fulfill intricate system requirements. The core mechanics revolve around pushing, attaching, and engulfing. This game not only expresses its intellectual challenges and fun through a minimalist aesthetic but also inspires exploration of constructive learning and problem-solving.
Type
Indie Solo Project|video game
Position
Game Designer | Artist | Programmer
Development Period
January 2024 - April 2024
Engine
Adobe Photoshop | Unity 3D